Blog Index / Archive for the ‘ClickShake Blog’ Category
Next steps after Kickstarter
5/19/13 - Thanks a lot to everyone who pledged to our A Small Favor Kickstarter, getting us to $13,510! We came up short of the goal at 30 days, so we don’t get any of the funding, but we’re still very encouraged to see as much interest as there was. We’re now reviewing all our options and considering each one carefully, including a refocused Kickstarter relaunch for A Small Favor, as many have requested. We’ll be sure to post what we decide in the near future.
10% of $30k Kickstarter goal is just 2 days!
4/17/13 - A Small Favor is getting some great responses so far, reaching 10% of our goal is under 2 days! We’re blown away by the support and are so thankful for everyone who’s pledging and spreading the word. (more…)
A Small Favor Kickstarter Now Live
4/15/13 - We’re making a new A Small Favor game, a 2D side-scrolling, sci-fi adventure game, and we’re turning to our fans for support to help make it happen. Here’s our Kickstarter link.
The alien assassin finds a crashed spaceship with a high level security badge that can help him get ahead in life, but not without facing the ever watchful security eyebots and officers who have come to investigate the crash.
Kickstarter is a way for us to raise money early so we can focus exclusively on this game without taking on side projects along the way. We raised some funds with Ballads of Reemus which was very helpful, but with Kickstarter we’ll raise enough to fund the whole development time needed. If we hit our funding goal, we promise we’ll deliver this game, just like we have on Ballads of Reemus and over 30 other games Jay and I have released separately and together over the years.
You can pre-order the game or make a pledge to support development of this game here: http://kck.st/ZlhUxj
A Small Favor is based on Zeebarf’s point-and-click adventure series, but this new one will have a brand new storyline building on the existing world, and will also allow free movement of the character so you can explore by climbing ladders, entering buildings, delving into tunnels, etc. allowing for more secret hunting, side quests and additional items than the original games. This one will have hours of content too.
We also have a mini-site setup for the game here: ASmallFavorGame.com
And you can vote for the game on our Steam Greenlight Concepts page.
The alien assassin finds a crashed spaceship with a high level security badge that can help him get ahead in life, but not without facing the ever watchful security eyebots and officers who have come to investigate the crash.
Kickstarter is a way for us to raise money early so we can focus exclusively on this game without taking on side projects along the way. We raised some funds with Ballads of Reemus which was very helpful, but with Kickstarter we’ll raise enough to fund the whole development time needed. If we hit our funding goal, we promise we’ll deliver this game, just like we have on Ballads of Reemus and over 30 other games Jay and I have released separately and together over the years.
You can pre-order the game or make a pledge to support development of this game here: http://kck.st/ZlhUxj
A Small Favor is based on Zeebarf’s point-and-click adventure series, but this new one will have a brand new storyline building on the existing world, and will also allow free movement of the character so you can explore by climbing ladders, entering buildings, delving into tunnels, etc. allowing for more secret hunting, side quests and additional items than the original games. This one will have hours of content too.
We also have a mini-site setup for the game here: ASmallFavorGame.com
And you can vote for the game on our Steam Greenlight Concepts page.
2012 Aggie Nomination for Best Writing – Comedy
2/12/13 -
We’ve been nominated for 2012 Best Writing – Comedy by AdventureGamers.com for Ballads of Reemus. Winners will be announced between February 20 and 22. It’s also listed in their Top Adventure Games – Independent; what an honor! Update: they’ve also put up a 2012 Aggie Awards – Readers’ Choice poll where you can vote for any game in any category. You’ll need to be logged in to see the categories and voting ends February 18th.
As for current development, we are just a week or two away from finishing up on our first iPhone game, which is our second game to have hours of game play. It’s something completely new, and we’re looking forward to sharing the details about it once we have the thumbs-up to do so.
We’ve been nominated for 2012 Best Writing – Comedy by AdventureGamers.com for Ballads of Reemus. Winners will be announced between February 20 and 22. It’s also listed in their Top Adventure Games – Independent; what an honor! Update: they’ve also put up a 2012 Aggie Awards – Readers’ Choice poll where you can vote for any game in any category. You’ll need to be logged in to see the categories and voting ends February 18th.As for current development, we are just a week or two away from finishing up on our first iPhone game, which is our second game to have hours of game play. It’s something completely new, and we’re looking forward to sharing the details about it once we have the thumbs-up to do so.
JayIsGames nominates Reemus 4 & Wentworth for Best Adventure of 2012
1/14/13 -
JayIsGames.com has nominated 2 of our games, Reemus 4 and Wentworth, for their Best of Casual Gameplay 2012 awards in the category of Browser Point-and-Click Adventure. They are currently accepting user votes until January 23rd, and you can vote once per day. Plus, our games can also be voted as Game of the Year by checking the box at the top of the page.
Click here to vote on what you think is best point and click adventure of 2012: http://jayisgames.com/best-of/2012/point-and-click-adventure/
JayIsGames.com has nominated 2 of our games, Reemus 4 and Wentworth, for their Best of Casual Gameplay 2012 awards in the category of Browser Point-and-Click Adventure. They are currently accepting user votes until January 23rd, and you can vote once per day. Plus, our games can also be voted as Game of the Year by checking the box at the top of the page.Click here to vote on what you think is best point and click adventure of 2012: http://jayisgames.com/best-of/2012/point-and-click-adventure/
30% Off Cyber Monday Sale
11/26/12 - All shirts, cd’s and Ballads of Reemus collector’s editions are now 30% off for a limited time. We only have 11 left, so place your order soon. All orders will get free stickers and can be gift wrapped if requested.
Our prices have never been this low, so if you’ve been waiting for the right time to buy, now may be your last chance to get these limited edition items.
Our prices have never been this low, so if you’ve been waiting for the right time to buy, now may be your last chance to get these limited edition items.
IngenuityFest 2012 + Steam Greenlight
9/17/12 -
This weekend Steve showed Ballads of Reemus at the 2012 IngenuityFest in Cleveland Ohio. It was a real joy seeing people sit down to play our game and laugh at the jokes or just smile as they figure out the puzzles. We work digitally and hear from our fans through emails, but there’s nothing like seeing the expressions on people’s faces when they’re having fun with our game. More pictures and videos later in this post…
In other news, Valve’s Steam game distribution service has started a new system called Greenlight, which allows indie developers like us to submit our game for community voting, with the potential to have it end up on Steam for sale with enough votes! Please help us get on Steam at this link. To vote you’ll need a Steam account with at least one game in it.
Now for some more media from the IngenuityFest. Here are just a few of the really cool people that stopped by to play Ballads of Reemus:






Thanks to Steve Felix and Matt Perrin from the Cleveland Game Dev Meetup for allowing me to come up and have some space to show our game at the festival, and thank you so much to everyone that stopped by to try out our game.
This weekend Steve showed Ballads of Reemus at the 2012 IngenuityFest in Cleveland Ohio. It was a real joy seeing people sit down to play our game and laugh at the jokes or just smile as they figure out the puzzles. We work digitally and hear from our fans through emails, but there’s nothing like seeing the expressions on people’s faces when they’re having fun with our game. More pictures and videos later in this post…
In other news, Valve’s Steam game distribution service has started a new system called Greenlight, which allows indie developers like us to submit our game for community voting, with the potential to have it end up on Steam for sale with enough votes! Please help us get on Steam at this link. To vote you’ll need a Steam account with at least one game in it.Now for some more media from the IngenuityFest. Here are just a few of the really cool people that stopped by to play Ballads of Reemus:






Thanks to Steve Felix and Matt Perrin from the Cleveland Game Dev Meetup for allowing me to come up and have some space to show our game at the festival, and thank you so much to everyone that stopped by to try out our game.
New Adventure Release & Planning Our Next Big Move
6/4/12 -
Our newest fairy tale adventure game Wentworth is now live! An adorable space cat who spends just a little bit too much time napping scrambles to do his mission assigned to him weeks ago, and what should have been a simple task turns into a nightmare as he accidentally awakens a golem who threatens to take over the entire land of the fairies. Please play and share it with your friends.
Once we put out a couple more smaller projects and finish some contract work we hope to have the funds together to start on our next big commercial-sized game. We’ve hinted at what some of our game ideas are here on clickshakegames.com, on zeebarf.com and on our Facebook page, and today we’re sharing some screenshots from these projects.

We love top-down games of exploration, action and adventure, and that is what we hope to deliver with this game. It’s going to be a gritty, interplanetary, laser shooting type game, with artificially intelligent aliens, sci-fi and other good, fun thingies.

This one is super funny, and some of the prototype’s features already have us ROFLing. You get to beat down beefy manly-men with big hair and tight pants. Still more AI for this one.
These projects (plus one additional game project not mentioned here) are described further on our upcoming games section, which is also linked from our Home menu at the top. We update this page periodically with how the projects are coming along.
Finally, we have been playing lots of iPhone games and looking heavily into developing for mobile for our next big game, though we will also be targeting other platforms at the same time including PC again as well as Mac, Android and others.
What is your favorite game for iOS? Share some of yours and if you ask nicely we just might tell you our favorites too.
Our newest fairy tale adventure game Wentworth is now live! An adorable space cat who spends just a little bit too much time napping scrambles to do his mission assigned to him weeks ago, and what should have been a simple task turns into a nightmare as he accidentally awakens a golem who threatens to take over the entire land of the fairies. Please play and share it with your friends. Once we put out a couple more smaller projects and finish some contract work we hope to have the funds together to start on our next big commercial-sized game. We’ve hinted at what some of our game ideas are here on clickshakegames.com, on zeebarf.com and on our Facebook page, and today we’re sharing some screenshots from these projects.

We love top-down games of exploration, action and adventure, and that is what we hope to deliver with this game. It’s going to be a gritty, interplanetary, laser shooting type game, with artificially intelligent aliens, sci-fi and other good, fun thingies.

This one is super funny, and some of the prototype’s features already have us ROFLing. You get to beat down beefy manly-men with big hair and tight pants. Still more AI for this one.
These projects (plus one additional game project not mentioned here) are described further on our upcoming games section, which is also linked from our Home menu at the top. We update this page periodically with how the projects are coming along.
Finally, we have been playing lots of iPhone games and looking heavily into developing for mobile for our next big game, though we will also be targeting other platforms at the same time including PC again as well as Mac, Android and others.
What is your favorite game for iOS? Share some of yours and if you ask nicely we just might tell you our favorites too.
Wentworth & Other New Things In the Works
4/4/12 -
We are nearing completion of our new web game Wentworth, a game about a cat from space and fairies, golems and trolls. It should be up for sponsorship any day now. We’ve setup a page for upcoming game projects like this one.
Beyond that we are already planning the next few game concepts. We’re planning to further expand on a couple of Zeebarf’s game worlds, but we also have new ideas. During Wentworth development, we’ve been getting ourselves poised to start making more games more often so that’s pretty exciting. We’re experimenting with genre and methods to see what kind of cool things we can come up with.
In Ballads news, we’re now selling shirts and CD’s individually in the store if you want one but not the other. Get them while supplies last, we only have 3 of the 6 shirt sizes left! Also, we’re now shipping Collector’s Edition packages, and some have already received them! Watch as Reid Cooper unleashes some epic Collector’s Edition Package opening on us.
If you have your own fan videos or pictures, please send them to us and we may include them on our fan page.
We are nearing completion of our new web game Wentworth, a game about a cat from space and fairies, golems and trolls. It should be up for sponsorship any day now. We’ve setup a page for upcoming game projects like this one.Beyond that we are already planning the next few game concepts. We’re planning to further expand on a couple of Zeebarf’s game worlds, but we also have new ideas. During Wentworth development, we’ve been getting ourselves poised to start making more games more often so that’s pretty exciting. We’re experimenting with genre and methods to see what kind of cool things we can come up with.
In Ballads news, we’re now selling shirts and CD’s individually in the store if you want one but not the other. Get them while supplies last, we only have 3 of the 6 shirt sizes left! Also, we’re now shipping Collector’s Edition packages, and some have already received them! Watch as Reid Cooper unleashes some epic Collector’s Edition Package opening on us.
If you have your own fan videos or pictures, please send them to us and we may include them on our fan page.
The Ballads of Reemus Press Kit
2/8/12 -
Introducing the Ballads of Reemus Press Kit, featuring brand new high resolution screenshots for review sites to use and fans to enjoy. If you would like to write a review of our game for your website, please feel free to use any of the information and images on the press kit page to do so, and use the contact link at the bottom of the page if you need further information. We are available for interviews as well.
Ballads of Reemus has sold over 1,000 copies and onward, and we are very excited about the opportunity to spread the word about our game to even more people! Check out the new GameBoomers review that went up this week, and tell us what you think about the new screenshots.
Introducing the Ballads of Reemus Press Kit, featuring brand new high resolution screenshots for review sites to use and fans to enjoy. If you would like to write a review of our game for your website, please feel free to use any of the information and images on the press kit page to do so, and use the contact link at the bottom of the page if you need further information. We are available for interviews as well.Ballads of Reemus has sold over 1,000 copies and onward, and we are very excited about the opportunity to spread the word about our game to even more people! Check out the new GameBoomers review that went up this week, and tell us what you think about the new screenshots.









