I don't have an accurate play time yet because I'm still working on it but to give an overview.
Ballads is a three act storyline, each act has multiple locations featuring multi-screen, multi-goal puzzles. So the acts will be quite beefy with lots of content to explore.
I'm also planning additional gameplay with secondary characters, so once you finish the game you can revisit sections and play new puzzles with those characters so you can experience the story from a different perspective.
Overall I think you should get a few hours out of it.
It also depends on how good you are the game as well. If you go straight for a walkthrough (why?) then it will be over in a shot. I like to explore and replay good games so I can see this one lasting a while.
While we are at it. I paid £40 each for Call Of Duty 4, 5 and 6 and completed each single player story in under 4 hours!
If it weren't for the multiplayer, what a rip off that would be, so all in all $15 seems very reasonable to me.
tman140 that would mean they would have to cut back on other stuff and how would additional levels makes sense if there is a storyline invlolved? You would be crippling it.
'well 2 to 4 days of game play for $15 still seems reasonable to me.'
I would go more like 1 day if I could get/afford the game. Most people are just going to play it non stop.
Though I've always loved minigames (whenever I played with RPG Maker, I always got distracted making minigams), I'd feel a little guilty asking for games within the game. :)
But man, secret scenes would be awesome. Those were actually in some of the old Sierra games, and were pretty fun.
I didn't mean to intend I was responding in days, I was just commenting that if he did get 4 days of gameplay from an adventure game that would be great.
I'm currently playing through a Whispered World (at night before bed when my work days done!) and trying to aim for around that level of length.
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