The only thing we jumped the gun on was guessing a release date. Rookie mistake, excitement and optimism took over. The reality is, we're self funding the game and there's a lot of work involved. There's no studio here, I draw every single frame of animation, every item, every background by hand. So it's an incredible amount of work to get through. So I thank everyone for their patience so far.
Advertising a game early is part of the process, the word needs to get spread early and often so we don't wallow in obscurity once the game is finished.
If you think you're anxious to play it, multiply your feelings by 100 and that's how anxious I am to finish it.
That's why I'll be heading into the woods with my computer next week in an attempt to finish the last of the artwork. If I don't get eaten by a bear or go insane, I should emerge victorious.
Jay - Some inspiration.... http://www.google.co.uk/imgres?imgurl=http://dl8.glitter-graphics.net/pub/1265/1265328dbtg98q8wf.jpg&imgrefurl=http://occult-paranormal-psychic-yoga.blogspot.com/2009/03/myspace-graphics-vector-graphics-nature.html&usg=__iqASHQRnwG3viqM33K-8MIr1b18=&h=360&w=480&sz=67&hl=en&start=15&zoom=1&tbnid=SzDdk8dbRYQVfM:&tbnh=141&tbnw=162&prev=/images%3Fq%3Dvector%2Bforest%26um%3D1%26hl%3Den%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-GB:official%26biw%3D1280%26bih%3D620%26tbs%3Disch:10%2C585&um=1&itbs=1&iact=hc&vpx=524&vpy=343&dur=356&hovh=191&hovw=255&tx=135&ty=114&ei=qtIkTZ-7EsKL4Qb80dzACQ&oei=kNIkTfnUGtCwhQfzj7W4Dg&esq=4&page=2&ndsp=21&ved=1t:429,r:17,s:15&biw=1280&bih=620
Thanks for your pre-order and your kind words Frederick!
We'll definitely get Ballads done this year. We're working on a contract for the BlackBerry PlayBook that includes putting Ballads on there very soon, so this should be what drives us to the finish line with this game.
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