So I'm not 100% sure if this goes in this forum or not but it felt like the best place to put it.
Anyways, so I'm going into next Fall Semester of college as a Junior Computer Science Major, and my desire is to get into game development and programming. As such, I really want to play around with game development like click and point games (they're my fave type of web game) on the side, to give me more outside the classroom experience and was hoping that I could get a few ideas on how best to go about doing this (especially if Jay or Steve answer this, I really admire your guys' games).
I guess my first question would be, though, what would be the best type of software to use for this type of game development?
Any other tips and tricks from anyone at all are greatly appreciative.
I can only give a little bit of advice on getting started with coding. Check out this fantastic website -> http://www.codecademy.com/#!/exercises/0
That site covers a number of languages and is very, very user friendly.
If you are interested in learning C++ -> http://www.learncpp.com/
Also, this is a neat website that will let you create games with minimum programming knowledge however you need to learn the basics of how this works so is a good place to start -> http://www.stencyl.com/
Good luck redember! I always recommend Flash as a nice starting software since it's easy to use and quick to prototype. However, eventually you'll want to branch out to other tools since Flash isn't as well suited on mobile devices.
You can't go wrong with learning Unity, since it's supported in browsers and on mobile devices.
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