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		<title>ClickShake Forum &#187; Topic: Alternate Endings in Ballads</title>
		<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads</link>
		<description>Imaginitive Game Development</description>
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		<pubDate>Mon, 04 Jan 2021 02:51:44 +0000</pubDate>
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			<title>rhcooper on "Alternate Endings in Ballads"</title>
			<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads#post-5261</link>
			<pubDate>Tue, 20 Mar 2012 02:31:27 +0000</pubDate>
			<dc:creator>rhcooper</dc:creator>
			<guid isPermaLink="false">5261@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;The side quests if missed the first time (which without a walkthrough you're just a freak of nature) definitely add replay value.  Lots of it!
&#60;/p&#62;</description>
		</item>
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			<title>SteveCastro on "Alternate Endings in Ballads"</title>
			<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads#post-4947</link>
			<pubDate>Mon, 23 Jan 2012 17:05:44 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">4947@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;We decided for this game that we would rather put more time into developing main game's content than making alternate endings that many people might not ever notice.
&#60;/p&#62;</description>
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			<title>darkbluemullet on "Alternate Endings in Ballads"</title>
			<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads#post-4935</link>
			<pubDate>Fri, 20 Jan 2012 15:55:06 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">4935@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;The game is done guys so I think it is a bit unfair to ask for new scenes at this stage. Having said that, I do agree that multiple endings would have been a nice addition, although the mini-games give the game replayability enough for me. *Noted for the future* I hope ;)
&#60;/p&#62;</description>
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			<title>spookspoon on "Alternate Endings in Ballads"</title>
			<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads#post-4930</link>
			<pubDate>Thu, 19 Jan 2012 23:56:41 +0000</pubDate>
			<dc:creator>spookspoon</dc:creator>
			<guid isPermaLink="false">4930@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I was actually expecting multiple endings. Maybe you guys (jay, steve) can add another ending where you dont burn anything on the last scene.
&#60;/p&#62;</description>
		</item>
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			<title>ethanrule3 on "Alternate Endings in Ballads"</title>
			<link>http://www.clickshakegames.com/forum/topic/alternate-endings-in-ballads#post-4927</link>
			<pubDate>Thu, 19 Jan 2012 22:59:01 +0000</pubDate>
			<dc:creator>ethanrule3</dc:creator>
			<guid isPermaLink="false">4927@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;This is something I feel is traditional in Reemus games, so I figured that Ballads would have more alternate endings than Reemus 4 or 3, not fewer (i.e. none at all). Maybe this could be a future release? Either free or paid? I would pay a couple of dollars for an added ending.&#60;/p&#62;
&#60;p&#62;My suggestion would be to charge two or three dollars for an &#34;epilogue&#34; scene in which Reemus and Liam take down the Ant Queen like they did in the prologue game, just a mini scene in which you make choices that determine the ending. I feel like it would give a sense of completion with the game, while simultaneously bringing back the alternate endings tradition. &#60;/p&#62;
&#60;p&#62;What's everyone's opinion on this?
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