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		<title>ClickShake Forum &#187; Forum: About CSG - Recent Posts</title>
		<link>http://www.clickshakegames.com/forum/forum/about-csg</link>
		<description>Imaginitive Game Development</description>
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		<pubDate>Mon, 04 Jan 2021 02:30:11 +0000</pubDate>
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		<item>
			<title>SteveCastro on "Is there anybody out there? Jay? Steve? Anyone?"</title>
			<link>http://www.clickshakegames.com/forum/topic/is-there-anybody-out-there-jay-steve-anyone#post-6132</link>
			<pubDate>Wed, 26 Aug 2020 10:09:16 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">6132@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I've just made it so no one can make new posts anymore since it's mostly spammers these days.  If you want to stay in touch please use the contact form and I'll respond via email.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "Is there anybody out there? Jay? Steve? Anyone?"</title>
			<link>http://www.clickshakegames.com/forum/topic/is-there-anybody-out-there-jay-steve-anyone#post-6131</link>
			<pubDate>Wed, 26 Aug 2020 10:07:07 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">6131@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Howdy DBM.  I'm just going through and putting some notes on pages that we will no longer be supporting the Flash version of Ballads anymore. :(&#60;/p&#62;
&#60;p&#62;I'm doing well myself.  Been working for about a year on a puzzle sports game that I hope gets released this year.  It has potential to do really well. :)&#60;/p&#62;
&#60;p&#62;How are you doing?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>darkbluemullet on "Is there anybody out there? Jay? Steve? Anyone?"</title>
			<link>http://www.clickshakegames.com/forum/topic/is-there-anybody-out-there-jay-steve-anyone#post-6127</link>
			<pubDate>Wed, 29 Jul 2020 14:50:15 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">6127@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;The demise of Flash has brought back many gaming memories, especially Reemus.&#60;/p&#62;
&#60;p&#62;I wondered if this forum was ever looked at and how everyone was doing in 2020? &#60;/p&#62;
&#60;p&#62;I hope you are all well!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "For those of you wondering what happened to Clickshake..."</title>
			<link>http://www.clickshakegames.com/forum/topic/for-those-of-you-wondering-what-happened-to-clickshake#post-6060</link>
			<pubDate>Sun, 02 Dec 2018 14:33:12 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">6060@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I've now moved to Los Angeles to work for Kung Fu Factory directly.  We've since released Pacific Rim: Breach Wars for mobile and are working on a Walking Dead mobile game next!&#60;br /&#62;
That is taking up all of my focus and energy so I've put on hold all side projects for ClickShake.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "For those of you wondering what happened to Clickshake..."</title>
			<link>http://www.clickshakegames.com/forum/topic/for-those-of-you-wondering-what-happened-to-clickshake#post-5941</link>
			<pubDate>Mon, 04 Sep 2017 13:53:28 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5941@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;It's true.  Our deal with FreshGames to work on Escape the Titanic for mobile was a learning curve for Jay and I, and at the end of that project we were not in a strong financial position.  I planned to continue full time with ClickShake, but I took an opportunity to work at FreshGames directly, and from that time the site has not had much activity except for Ballads 1 releasing on Steam. &#60;/p&#62;
&#60;p&#62;Since then I have never stopped full time game development.  I've worked on several games with FreshGames, including Cubis, Escape Alcatraz, Famous Faces.  I know work at Max Gaming Studios with Kung Fu Factory and Scopely on WWE: Champions, which  released this year and has been very successful!  It's been such a great opportunity for me to learn and grow in the games industry. (There were also some unreleased games I worked on too.) I've travelled to Boston, Seattle and Santa Monica (near Los Angeles) for my work in game development, which has been fantastic meeting people from around the country and the world.&#60;/p&#62;
&#60;p&#62;Jay is working on new Visitor games and as mentioned Ballads of Reemus 2.  He's got a new cool game studio under Zeebarf.&#60;/p&#62;
&#60;p&#62;I still have plans for ClickShake and so I never wanted to say &#34;goodbye&#34; exactly.  I still maintain the site and support customers of our games.  Over the years I have started up a couple ClickShake projects which were cancelled, but for my next indie game I have planned and scoped it very intentionally so that it gets finished and released.  For those curious about the next project, you can see my progress on it here: &#60;a href=&#34;https://twitter.com/EntropicOrder&#34; rel=&#34;nofollow&#34;&#62;https://twitter.com/EntropicOrder&#60;/a&#62;.  I'm planning to make some more announcements about this new game very soon.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>tman140 on "For those of you wondering what happened to Clickshake..."</title>
			<link>http://www.clickshakegames.com/forum/topic/for-those-of-you-wondering-what-happened-to-clickshake#post-5938</link>
			<pubDate>Wed, 19 Jul 2017 15:30:34 +0000</pubDate>
			<dc:creator>tman140</dc:creator>
			<guid isPermaLink="false">5938@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;So, there never really was an official &#34;goodbye&#34; post or anything for CSG, it just stagnated. But I had the opportunity to ask Jay about it on a recent Ballads 2 Kickstarter update (Yes, it's still happening!) and this is what he said.&#60;/p&#62;
&#60;p&#62;&#34;Essentially the gaming space changed on us, browser switched to mobile and we couldn't transition fast enough. I ran out of money and had to get another job. I didn't want to hamper Steve so I left Clickshake to re-evaluate my situation. Took me a few years but I'm happy I made it back!&#34;&#60;/p&#62;
&#60;p&#62;So it sounds like although Clickshake might be dead, Jay and Steve are still in the industry and working on games!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>redember17 on "A Small Question"</title>
			<link>http://www.clickshakegames.com/forum/topic/a-small-question#post-5711</link>
			<pubDate>Fri, 11 Jan 2013 00:28:06 +0000</pubDate>
			<dc:creator>redember17</dc:creator>
			<guid isPermaLink="false">5711@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Thanks Steve! I'll check those out. Love your work!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "A Small Question"</title>
			<link>http://www.clickshakegames.com/forum/topic/a-small-question#post-5706</link>
			<pubDate>Wed, 02 Jan 2013 18:45:26 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5706@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Good luck redember!  I always recommend Flash as a nice starting software since it's easy to use and quick to prototype.  However, eventually you'll want to branch out to other tools since Flash isn't as well suited on mobile devices.&#60;/p&#62;
&#60;p&#62;You can't go wrong with learning Unity, since it's supported in browsers and on mobile devices.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>redember17 on "A Small Question"</title>
			<link>http://www.clickshakegames.com/forum/topic/a-small-question#post-5684</link>
			<pubDate>Sun, 09 Dec 2012 02:08:13 +0000</pubDate>
			<dc:creator>redember17</dc:creator>
			<guid isPermaLink="false">5684@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Thanks for the tips but what I've already been studying coding for a few years now. What I'm really looking for is a more professional-type software that is used to develop video games. &#60;/p&#62;
&#60;p&#62;But thank you for your taking time to try and help, I do appreciate it.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>darkbluemullet on "A Small Question"</title>
			<link>http://www.clickshakegames.com/forum/topic/a-small-question#post-5683</link>
			<pubDate>Thu, 06 Dec 2012 03:05:42 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">5683@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I can only give a little bit of advice on getting started with coding. Check out this fantastic website -&#38;gt;  &#60;a href=&#34;http://www.codecademy.com/#&#34; rel=&#34;nofollow&#34;&#62;http://www.codecademy.com/#&#60;/a&#62;!/exercises/0&#60;/p&#62;
&#60;p&#62;That site covers a number of languages and is very, very user friendly.&#60;/p&#62;
&#60;p&#62;If you are interested in learning C++ -&#38;gt; &#60;a href=&#34;http://www.learncpp.com/&#34; rel=&#34;nofollow&#34;&#62;http://www.learncpp.com/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Also, this is a neat website that will let you create games with minimum programming knowledge however you need to learn the basics of how this works so is a good place to start -&#38;gt; &#60;a href=&#34;http://www.stencyl.com/&#34; rel=&#34;nofollow&#34;&#62;http://www.stencyl.com/&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>redember17 on "A Small Question"</title>
			<link>http://www.clickshakegames.com/forum/topic/a-small-question#post-5682</link>
			<pubDate>Wed, 05 Dec 2012 00:39:10 +0000</pubDate>
			<dc:creator>redember17</dc:creator>
			<guid isPermaLink="false">5682@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;So I'm not 100% sure if this goes in this forum or not but it felt like the best place to put it.&#60;/p&#62;
&#60;p&#62;Anyways, so I'm going into next Fall Semester of college as a Junior Computer Science Major, and my desire is to get into game development and programming. As such, I really want to play around with game development like click and point games (they're my fave type of web game) on the side, to give me more outside the classroom experience and was hoping that I could get a few ideas on how best to go about doing this (especially if Jay or Steve answer this, I really admire your guys' games). &#60;/p&#62;
&#60;p&#62;I guess my first question would be, though, what would be the best type of software to use for this type of game development? &#60;/p&#62;
&#60;p&#62;Any other tips and tricks from anyone at all are greatly appreciative.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>jeltevl on "Help us blow past 2,000 Facebook fans"</title>
			<link>http://www.clickshakegames.com/forum/topic/help-us-blow-past-2000-facebook-fans#post-5499</link>
			<pubDate>Sun, 24 Jun 2012 17:14:03 +0000</pubDate>
			<dc:creator>jeltevl</dc:creator>
			<guid isPermaLink="false">5499@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;he he i know it wasn't a seriously comment btw. :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>darkbluemullet on "Help us blow past 2,000 Facebook fans"</title>
			<link>http://www.clickshakegames.com/forum/topic/help-us-blow-past-2000-facebook-fans#post-5498</link>
			<pubDate>Sun, 24 Jun 2012 17:03:37 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">5498@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;jeltevl, that is exactly what they have done, there is a demo.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>jeltevl on "Help us blow past 2,000 Facebook fans"</title>
			<link>http://www.clickshakegames.com/forum/topic/help-us-blow-past-2000-facebook-fans#post-5497</link>
			<pubDate>Wed, 20 Jun 2012 17:15:22 +0000</pubDate>
			<dc:creator>jeltevl</dc:creator>
			<guid isPermaLink="false">5497@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;give a free sample of ballads to one of everyone who liked you when you hit 2000 and you will hit it in no time. :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>connah14 on "Help us blow past 2,000 Facebook fans"</title>
			<link>http://www.clickshakegames.com/forum/topic/help-us-blow-past-2000-facebook-fans#post-5496</link>
			<pubDate>Tue, 19 Jun 2012 10:28:00 +0000</pubDate>
			<dc:creator>connah14</dc:creator>
			<guid isPermaLink="false">5496@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;shared
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "Help us blow past 2,000 Facebook fans"</title>
			<link>http://www.clickshakegames.com/forum/topic/help-us-blow-past-2000-facebook-fans#post-5495</link>
			<pubDate>Tue, 19 Jun 2012 08:47:29 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5495@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;We're close to 2k fans on our Facebook.  Help us get there by visiting our FB page and sharing it with your friends.  Thanks!&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.facebook.com/pages/ClickShake-Games/324224509967&#34; rel=&#34;nofollow&#34;&#62;http://www.facebook.com/pages/ClickShake-Games/324224509967&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>darkbluemullet on "Get to know Josh Tomar, the voice of Reemus"</title>
			<link>http://www.clickshakegames.com/forum/topic/get-to-know-josh-tomar-the-voice-of-reemus#post-5494</link>
			<pubDate>Tue, 19 Jun 2012 06:22:49 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">5494@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;He looks like he drinks flaming gasoline shots while driving a pick-up on his way to a Man v Bear cage fight!&#60;/p&#62;
&#60;p&#62;Nice to meet you/see you Josh! (•‿•)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "Get to know Josh Tomar, the voice of Reemus"</title>
			<link>http://www.clickshakegames.com/forum/topic/get-to-know-josh-tomar-the-voice-of-reemus#post-5493</link>
			<pubDate>Mon, 18 Jun 2012 17:43:30 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5493@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Well, get to know what he looks like at least.&#60;/p&#62;
&#60;p&#62;Head over to the fan page to see Josh wearing his Reemus &#38;amp; Liam shirt:&#60;br /&#62;
&#60;a href=&#34;http://www.clickshakegames.com/fans/&#34; rel=&#34;nofollow&#34;&#62;http://www.clickshakegames.com/fans/&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>tman140 on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5302</link>
			<pubDate>Thu, 05 Apr 2012 09:52:59 +0000</pubDate>
			<dc:creator>tman140</dc:creator>
			<guid isPermaLink="false">5302@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I stand corrected... you can make games... LOL!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5301</link>
			<pubDate>Thu, 05 Apr 2012 08:26:14 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5301@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;This game was made in HTML5, and it even has multiplayer: &#60;a href=&#34;http://browserquest.mozilla.org/&#34; rel=&#34;nofollow&#34;&#62;http://browserquest.mozilla.org/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;It's really a lot more than just HTML.&#60;/p&#62;
&#60;p&#62;HTML5 looks like great technology, it's just hard to imagine everybody jumping on it since the code is completely open unless you require server side aspects.  Since anyone can take the code and do what they want with it for disconnected games, it seems like it'd be a lot more difficult for developers to distribute their games as is and sell to sponsors.  Why would someone pay money to get their logo put into the game when they can just edit it themselves?  Tons of portals would just steal it and modify it to their liking.&#60;/p&#62;
&#60;p&#62;I think HTML5 would be awesome if you could package it up like a Flash SWF and it was guaranteed to simply work consistently in every environment.  I really need to read up on it more though, cuz I don't know everything that's possible with it.&#60;/p&#62;
&#60;p&#62;The Unity plugin is cool, but a ton of people still don't have it right now compared to Flash, so if you're doing 2D art like we are it wouldn't make sense for us to move to that right now either.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>tman140 on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5300</link>
			<pubDate>Thu, 05 Apr 2012 08:00:24 +0000</pubDate>
			<dc:creator>tman140</dc:creator>
			<guid isPermaLink="false">5300@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Yah, me and my friend (He develops some stuff on newgrounds) were talking about this so i wanted to see what you guys thought about it. I really don't even see how you can use HTML5 to make a game. Isn't that used for making webpages?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5298</link>
			<pubDate>Wed, 04 Apr 2012 12:49:59 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5298@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Personally I don't feel any squeeze when it comes to Flash right now.  Newgrounds and Kongregate and thousands of other portals and sponsors still use Flash and it's really hard to believe that's just going to drop off all of a sudden.  There are new advancements for Flash developers still popping up like spaceport.io, which makes me think it's not just going to disappear too soon.&#60;/p&#62;
&#60;p&#62;I'm not too worried about it because I know other languages like C++ and JavaScript, so we'll adapt when the time is right.  However, we can still make games in Flash and package them as an EXE like we did for the Ballads executable if we wanted to.  Also, there's a tool from Google that converts Flash vectors into vector XML useable in HTML5, so that's pretty neat.&#60;/p&#62;
&#60;p&#62;I'm very curious to see how people are going to monetize HTML5 games.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Earl on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5297</link>
			<pubDate>Wed, 04 Apr 2012 12:07:19 +0000</pubDate>
			<dc:creator>Earl</dc:creator>
			<guid isPermaLink="false">5297@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;The one thing to remember about HTML5 (at least, from a games position) is that it's really only being pushed by people who want to see it adopted.&#60;br /&#62;
There are relatively few cases of it being 'the platform of choice' for modern casual browser-based games.&#60;/p&#62;
&#60;p&#62;Could this change? Absolutely, it could. But, if it does, it'll be driven by the desire to publish 'apps' with more convenient cross-platform support.&#60;/p&#62;
&#60;p&#62;In any event, there's (currently) no reason to think that flash is dying. It's still the first choice for particularly content-rich interactive media. That fact, coupled with the advent of suites designed solely for porting flash code... well, I'm certainly interested in what Jay and Steve have to say on the subject, but if they have something else planned, I have to think it's more because of personal/professional interest than market forces.&#60;/p&#62;
&#60;p&#62;(On a side note, I'm not sure how C++ got thrown in there. Compiled programs and client-side scripting aren't &#60;em&#62;frequently&#60;/em&#62; given the same consideration for a given task. The only, admittedly significant, exception I can think of is for the aforementioned app development. But that's a sign of html5 taking marketshare from compiled languages like java; not of them both teaming up to detract from flash)
&#60;/p&#62;</description>
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			<title>tman140 on "Flash is going by-by... what now? (for Jay and Steve)"</title>
			<link>http://www.clickshakegames.com/forum/topic/flash-is-going-by-by-what-now-for-jay-and-steve#post-5296</link>
			<pubDate>Wed, 04 Apr 2012 10:13:51 +0000</pubDate>
			<dc:creator>tman140</dc:creator>
			<guid isPermaLink="false">5296@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Ok... so yes... Im alive (been taking time to learn java and C++), and was wondering... what are you guys gonna do with clickshake when flash becomes obsolete? I know that a lot of flash developers are learning HTML5 and C++, and was wondering if you guys have any experience with other software or are learning it or what? Umm... I think you get what im trying to say here... sooo.... yeah....
&#60;/p&#62;</description>
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			<title>darkbluemullet on "Congrats Jay"</title>
			<link>http://www.clickshakegames.com/forum/topic/congrats-jay#post-5225</link>
			<pubDate>Sat, 10 Mar 2012 07:59:23 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">5225@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;&#34;Been working on something and have a screenshot.&#34; Ha ha. Congratulations jay. I have 2 myself, a Boy and a Girl. It's fantastic. Now... no excuses about being too tired or other commitments.... ;)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Dalkiel on "Congrats Jay"</title>
			<link>http://www.clickshakegames.com/forum/topic/congrats-jay#post-5224</link>
			<pubDate>Sat, 10 Mar 2012 06:14:51 +0000</pubDate>
			<dc:creator>Dalkiel</dc:creator>
			<guid isPermaLink="false">5224@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;Congrats on #2 on the way Jay!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>darkbluemullet on "FYI, AdBlock for Chrome breaks our site"</title>
			<link>http://www.clickshakegames.com/forum/topic/fyi-adblock-for-chrome-breaks-our-site#post-5219</link>
			<pubDate>Thu, 08 Mar 2012 14:17:32 +0000</pubDate>
			<dc:creator>darkbluemullet</dc:creator>
			<guid isPermaLink="false">5219@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;I use Chrome &#38;amp; AdBlock and have never experienced any problems. I am using Windows. Maybe a OS specific problem?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SteveCastro on "FYI, AdBlock for Chrome breaks our site"</title>
			<link>http://www.clickshakegames.com/forum/topic/fyi-adblock-for-chrome-breaks-our-site#post-5215</link>
			<pubDate>Thu, 08 Mar 2012 11:19:41 +0000</pubDate>
			<dc:creator>SteveCastro</dc:creator>
			<guid isPermaLink="false">5215@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;If you use AdBlock, it may prevent our site from displaying properly, as it apparently strips off most of our images and CSS.  Please whitelist our site in AdBlock if possible or disable it while using our site.&#60;/p&#62;
&#60;p&#62;Thanks to Jaime for the heads up. :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>connah14 on "Hang out with Jay and Steve on Google+ and see our new project!"</title>
			<link>http://www.clickshakegames.com/forum/topic/hang-out-with-jay-and-steve-on-google-and-see-our-new-project#post-5165</link>
			<pubDate>Sat, 25 Feb 2012 03:15:55 +0000</pubDate>
			<dc:creator>connah14</dc:creator>
			<guid isPermaLink="false">5165@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;my name is Connah Greenhalgh
&#60;/p&#62;</description>
		</item>
		<item>
			<title>connah14 on "Hang out with Jay and Steve on Google+ and see our new project!"</title>
			<link>http://www.clickshakegames.com/forum/topic/hang-out-with-jay-and-steve-on-google-and-see-our-new-project#post-5164</link>
			<pubDate>Sat, 25 Feb 2012 02:55:22 +0000</pubDate>
			<dc:creator>connah14</dc:creator>
			<guid isPermaLink="false">5164@http://www.clickshakegames.com/forum/</guid>
			<description>&#60;p&#62;cool good idea steve
&#60;/p&#62;</description>
		</item>

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