Blog Index / New Adventure Release & Planning Our Next Big Move

Our newest fairy tale adventure game Wentworth is now live! An adorable space cat who spends just a little bit too much time napping scrambles to do his mission assigned to him weeks ago, and what should have been a simple task turns into a nightmare as he accidentally awakens a golem who threatens to take over the entire land of the fairies. Please play and share it with your friends. :)

Once we put out a couple more smaller projects and finish some contract work we hope to have the funds together to start on our next big commercial-sized game. We’ve hinted at what some of our game ideas are here on clickshakegames.com, on zeebarf.com and on our Facebook page, and today we’re sharing some screenshots from these projects.



We love top-down games of exploration, action and adventure, and that is what we hope to deliver with this game. It’s going to be a gritty, interplanetary, laser shooting type game, with artificially intelligent aliens, sci-fi and other good, fun thingies.



This one is super funny, and some of the prototype’s features already have us ROFLing. You get to beat down beefy manly-men with big hair and tight pants. Still more AI for this one.

These projects (plus one additional game project not mentioned here) are described further on our upcoming games section, which is also linked from our Home menu at the top. We update this page periodically with how the projects are coming along.

Finally, we have been playing lots of iPhone games and looking heavily into developing for mobile for our next big game, though we will also be targeting other platforms at the same time including PC again as well as Mac, Android and others.

What is your favorite game for iOS? Share some of yours and if you ask nicely we just might tell you our favorites too.

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6 Responses to “New Adventure Release & Planning Our Next Big Move”

  1. urmonator says:

    Android for the win! Then comes Windows Phone! Then iPhones. But most hard-core gamers aren’t iPhone users. (And of course do a PC release, that’s necessary. Also shoot for Xbox Live Arcade release).

  2. SteveCastro says:

    iPhone users might not be hard-core, but they’re still a lot of people buying casual games. Our games aren’t exactly hard-core games either. :)

    But ya, we’re planning to do Android, iPhone and PC still. XBLA is quite a bit more exclusive and expensive though we still hope to get on there eventually.

  3. connah14 says:

    are your games on the i pad ? , i know there on the blackberry playbook

  4. SteveCastro says:

    We’re not on the iPad yet but when we make iPhone games they’ll be available for iPad and iPod too.

  5. urmonator says:

    That’s very true. I think as long as you hit both Android and iOS, you won’t have any complaints. It’s good to hear that you’re planning on XBLA in the future, too! I think that getting it on XBLA would allow Windows Phone users to play your games as well because, last time I checked, you could play your (or at least some of your) XBLA games on your Windows Phone.

    Good to hear that you guys are working hard to keep your customers happy. You guys do great work! Can’t wait to see how what you have in store for us turns out. Keep up the great work!

  6. connah14 says:

    cant say more than urmonator , you hit the nail on the head

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